Version: 2022.1
언어: 한국어


매뉴얼로 전환
public static Transform activeTransform ;


Returns the active transform. (The one shown in the inspector).

This never returns Prefabs or non-modifiable objects.

using UnityEngine;
using UnityEditor;

class Example : EditorWindow { class SelectionActiveTransform : ScriptableObject { [MenuItem("Example/Duplicate at Origin _d")] static void DuplicateSelected() { Instantiate(Selection.activeTransform,, Quaternion.identity); } }

//The menu item will be disabled if nothing, is selected. [MenuItem("Example/Duplicate at Origin _d", true)] static bool ValidateSelection() { return Selection.activeTransform != null; } }