Version: 2022.1
언어: 한국어
Removed

DownloadHandlerMovieTexture

class in UnityEngine.Networking

/

다음으로부터 상속:Networking.DownloadHandler

매뉴얼로 전환
Obsolete

설명

MovieTexture has been removed. Use VideoPlayer instead.

A specialized DownloadHandler for creating MovieTexture out of downloaded bytes. This class is only available on platforms that support MovieTexture.

상속된 멤버

변수

dataReturns the raw bytes downloaded from the remote server, or null. (Read Only)
errorError message describing a failure that occurred inside the download handler.
isDoneReturns true if this DownloadHandler has been informed by its parent UnityWebRequest that all data has been received, and this DownloadHandler has completed any necessary post-download processing. (Read Only)
nativeDataProvides direct access to downloaded data.
textConvenience property. Returns the bytes from data interpreted as a UTF8 string. (Read Only)

Public 함수

DisposeSignals that this DownloadHandler is no longer being used, and should clean up any resources it is using.

보호되는 함수

CompleteContentCallback, invoked when all data has been received from the remote server.
GetDataCallback, invoked when the data property is accessed.
GetNativeDataProvides allocation-free access to the downloaded data as a NativeArray.
GetProgressCallback, invoked when UnityWebRequest.downloadProgress is accessed.
GetTextCallback, invoked when the text property is accessed.
ReceiveContentLengthHeaderCallback, invoked with a Content-Length header is received.
ReceiveDataCallback, invoked as data is received from the remote server.