Version: 2022.1
언어: 한국어

Resolver

class in UnityEngine.Rendering.VirtualTexturing

매뉴얼로 전환

설명

Class responsable for virtual texturing feedback analysis.

This class is responsible for performing a GPU->CPU readback (asyncronous) and starting the feedback analysis.

변수

CurrentHeight>Height of the texture that the internal buffers can hold.
CurrentWidthWidth of the texture that the internal buffers can hold.

생성자

ResolverCreate a new VirtualTextureResolver object.

Public 함수

DisposeDisposes this object.
ProcessProcess the passed in feedback texture.
UpdateSizeUpdate the internal buffers.