Version: 2022.1
언어: 한국어

SpriteAtlasUtility

class in UnityEditor.U2D

매뉴얼로 전환

설명

Utility methods to pack atlases in the Project.

정적 함수

CleanupAtlasPackingCleanup internal states after packing SpriteAtlas assets. Must be called after a call to SpriteAtlasUtility.PackAllAtlases.
PackAllAtlasesPack all the SpriteAtlas Assets in the Project for the particular BuildTarget.
PackAtlasesPack all the provided SpriteAtlas for the particular BuildTarget.