Version: 2022.1
언어: 한국어

GlyphRenderMode

enumeration

매뉴얼로 전환

설명

The rendering modes used by the Font Engine to render glyphs.

변수

SMOOTH_HINTEDRenders a bitmap representation of the glyph from an 8-bit or antialiased image of the glyph outline with hinting.
SMOOTHRenders a bitmap representation of the glyph from an 8-bit or antialiased image of the glyph outline with no hinting.
RASTER_HINTEDRenders a bitmap representation of the glyph from a binary (1-bit monochrome) image of the glyph outline with hinting.
RASTERRenders a bitmap representation of the glyph from a binary (1-bit monochrome) image of the glyph outline with no hinting.
SDFRenders a signed distance field (SDF) representation of the glyph from a binary (1-bit monochrome) image of the glyph outline with no hinting.
SDF8Renders a signed distance field (SDF) representation of the glyph from a binary (1-bit monochrome) image of the glyph outline with no hinting.
SDF16Renders a signed distance field (SDF) representation of the glyph from a binary (1-bit monochrome) image of the glyph outline with no hinting.
SDF32Renders a signed distance field (SDF) representation of the glyph from a binary (1-bit monochrome) image of the glyph outline with no hinting.
SDFAA_HINTEDRenders a signed distance field (SDF) representation of the glyph from an 8-bit or antialiased image of the glyph outline with hinting.
SDFAARenders a signed distance field (SDF) representation of the glyph from an 8-bit or antialiased image of the glyph outline with no hinting.