public void SetVector4 (int nameID, Vector4 v);
public void SetVector4 (string name, Vector4 v);

파라미터

nameIDThe ID of the property. This is the same ID that Shader.PropertyToID returns.
nameThe name of the property.
vThe new Vector4 value.

설명

The new Vector4 value.

Automatically changes overridden state for this property to true.