XRBlitParams

struct in UnityEngine.XR

매뉴얼로 전환

설명

This struct holds data for a single blit operation.

변수

destRectDestination Rect area that the blit operation wants to blit to.
srcRectSource Rect area that the blit operation wants to blit from.
srcTexSource render texture that the blit operation wants to blit from.
srcTexArraySliceDescribes source texture's desired array slice. Texture2D will have array slice 1.