RenderQueueRange

struct in UnityEngine.Rendering

매뉴얼로 전환

설명

Describes a material render queue range.

정적 변수

allA range that includes all objects.
maximumBoundMaximum value that can be used as a bound.
minimumBoundMinimum value that can be used as a bound.
opaqueA range that includes only opaque objects.
transparentA range that includes only transparent objects.

변수

lowerBoundInclusive lower bound for the range.
upperBoundInclusive upper bound for the range.

생성자

RenderQueueRangeCreate a render queue range struct.