Provides access to user input from hands, controllers, and system voice commands.
| numSourceStates | (Read Only) The number of InteractionSourceState snapshots available for reading with InteractionManager.GetCurrentReading. |
| GetCurrentReading | Get the current SourceState. |
| SourceDetected | Occurs when a new hand, controller, or source of voice commands has been detected. |
| SourceLost | Occurs when a hand, controller, or source of voice commands is no longer available. |
| SourcePressed | Occurs when a hand or controller has entered the pressed state. |
| SourceReleased | Occurs when a hand or controller has exited the pressed state. |
| SourceUpdated | Occurs when a hand or controller has experienced a change to its SourceState. |
| SourceEventHandler | Callback to handle InteractionManager events. |