• NetworkManagerEditor
    • TransportTest
  • MLAPI
    • INetworkUpdateSystem
    • NetworkBehaviour
    • NetworkManager
    • NetworkManager.ConnectionApprovedDelegate
    • NetworkManager.PerformanceDataEventHandler
    • NetworkObject
    • NetworkObject.SpawnDelegate
    • NetworkObject.VisibilityDelegate
    • NetworkTickSystem
    • NetworkUpdateLoop
    • NetworkUpdateStage
  • MLAPI.Collections
    • FixedQueue<T>
  • MLAPI.Configuration
    • HashSize
    • NetworkConfig
    • NetworkPrefab
  • MLAPI.Connection
    • NetworkClient
    • PendingClient
    • PendingClient.State
  • MLAPI.Editor.CodeGen
    • ILPostProcessor
  • MLAPI.EditorTests
    • NetworkSerializerTests
    • RpcBatcherTests
  • MLAPI.Exceptions
    • InvalidChannelException
    • NetworkConfigurationException
    • NotListeningException
    • NotServerException
    • SpawnStateException
    • VisibilityChangeException
  • MLAPI.Logging
    • LogLevel
    • NetworkLog
  • MLAPI.Messaging
    • ClientRpcAttribute
    • ClientRpcParams
    • ClientRpcReceiveParams
    • ClientRpcSendParams
    • CustomMessagingManager
    • CustomMessagingManager.HandleNamedMessageDelegate
    • CustomMessagingManager.UnnamedMessageDelegate
    • RpcAttribute
    • RpcDelivery
    • RpcQueueHistoryFrame
    • RpcQueueHistoryFrame.QueueFrameType
    • ServerRpcAttribute
    • ServerRpcParams
    • ServerRpcReceiveParams
    • ServerRpcSendParams
    • __RpcParams
  • MLAPI.NetworkVariable
    • INetworkVariable
    • NetworkVariableBool
    • NetworkVariableByte
    • NetworkVariableColor
    • NetworkVariableColor32
    • NetworkVariableDouble
    • NetworkVariableFloat
    • NetworkVariableInt
    • NetworkVariableLong
    • NetworkVariablePermission
    • NetworkVariablePermissionsDelegate
    • NetworkVariableQuaternion
    • NetworkVariableRay
    • NetworkVariableSByte
    • NetworkVariableSettings
    • NetworkVariableShort
    • NetworkVariableString
    • NetworkVariableUInt
    • NetworkVariableULong
    • NetworkVariableUShort
    • NetworkVariableVector2
    • NetworkVariableVector3
    • NetworkVariableVector4
    • NetworkVariable<T>
    • NetworkVariable<T>.OnValueChangedDelegate
  • MLAPI.NetworkVariable.Collections
    • NetworkDictionaryEvent<TKey, TValue>
    • NetworkDictionaryEvent<TKey, TValue>.EventType
    • NetworkDictionary<TKey, TValue>
    • NetworkDictionary<TKey, TValue>.OnDictionaryChangedDelegate
    • NetworkListEvent<T>
    • NetworkListEvent<T>.EventType
    • NetworkList<T>
    • NetworkList<T>.OnListChangedDelegate
    • NetworkSetEvent<T>
    • NetworkSetEvent<T>.EventType
    • NetworkSet<T>
    • NetworkSet<T>.OnSetChangedDelegate
  • MLAPI.Profiling
    • ITransportProfilerData
    • NetworkProfiler
    • PerformanceTickData
    • ProfilerConstants
    • ProfilerIncStat
    • ProfilerStat
    • ProfilerStatManager
    • ProfilerTick
    • ProfilingDataStore
    • Sample
    • TickEvent
    • TickType
  • MLAPI.Prototyping
    • NetworkAnimator
    • NetworkNavMeshAgent
    • NetworkTransform
    • NetworkTransform.MoveValidationDelegate
  • MLAPI.RuntimeTests
    • NetworkUpdateLoopTests
    • RpcPipelineTestComponent
    • RpcQueueTests
  • MLAPI.SceneManagement
    • NetworkSceneManager
    • NetworkSceneManager.SceneSwitchStartedDelegate
    • NetworkSceneManager.SceneSwitchedDelegate
    • SceneSwitchProgress
    • SceneSwitchProgress.OnClientLoadedSceneDelegate
    • SceneSwitchProgress.OnCompletedDelegate
  • MLAPI.Serialization
    • Arithmetic
    • AutoNetworkSerializable
    • INetworkSerializable
    • NetworkBuffer
    • NetworkReader
    • NetworkSerializer
    • NetworkWriter
    • SerializationManager
    • SerializationManager.CustomDeserializationDelegate<T>
    • SerializationManager.CustomSerializationDelegate<T>
  • MLAPI.Serialization.Pooled
    • NetworkBufferPool
    • NetworkReaderPool
    • NetworkWriterPool
    • PooledNetworkBuffer
    • PooledNetworkReader
    • PooledNetworkWriter
  • MLAPI.Spawning
    • NetworkSpawnManager
    • NetworkSpawnManager.DestroyHandlerDelegate
    • NetworkSpawnManager.SpawnHandlerDelegate
  • MLAPI.Transports
    • NetworkChannel
    • NetworkDelivery
    • NetworkEvent
    • NetworkTransport
    • NetworkTransport.RequestChannelsDelegate
    • NetworkTransport.TransportEventDelegate
    • TransportChannel
    • UNetChannel
  • MLAPI.Transports.Multiplex
    • MultiplexTransportAdapter
    • MultiplexTransportAdapter.ConnectionIdSpreadMethod
  • MLAPI.Transports.Tasks
    • SocketTask
    • SocketTasks
  • MLAPI.Transports.UNET
    • InvalidConfigException
    • ProfilerConstants
    • RelayTransport
    • UNetTransport
    • UNetTransport.SendMode
  • UnityEditor
    • MLAPIProfiler
    • NetworkAnimatorEditor
    • NetworkBehaviourEditor
    • NetworkObjectEditor
    • NetworkScenePostProcess