Delegate SceneSwitchProgress.OnClientLoadedSceneDelegate
Delegate type for when a client is done loading the scene.
Namespace: MLAPI.SceneManagement
Assembly: Unity.Multiplayer.MLAPI.Runtime.dll
Syntax
public delegate void SceneSwitchProgress.OnClientLoadedSceneDelegate(ulong clientId)
Parameters
| Type | Name | Description |
|---|---|---|
| ulong | clientId |