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    Class PendingClient

    A class representing a client that is currently in the process of connecting

    Inheritance
    object
    PendingClient
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: MLAPI.Connection
    Assembly: Unity.Multiplayer.MLAPI.Runtime.dll
    Syntax
    public class PendingClient

    Fields

    ClientId

    The ClientId of the client

    Declaration
    public ulong ClientId
    Field Value
    Type Description
    ulong

    ConnectionState

    The state of the connection process for the client

    Declaration
    public PendingClient.State ConnectionState
    Field Value
    Type Description
    PendingClient.State
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