Class NetworkAnimator
A prototype component for syncing animations
Inheritance
NetworkAnimator
Assembly: Unity.Multiplayer.MLAPI.Prototyping.dll
Syntax
[AddComponentMenu("MLAPI/NetworkAnimator")]
public class NetworkAnimator : NetworkBehaviour
Fields
SendRate
Declaration
Field Value
Properties
Animator
Declaration
public Animator Animator { get; }
Property Value
Methods
GetParamTracking(int)
Declaration
public bool GetParamTracking(int paramIndex)
Parameters
Type |
Name |
Description |
int |
paramIndex |
|
Returns
ResetTrackedParams()
Declaration
public void ResetTrackedParams()
SetParamTracking(int, bool)
Declaration
public void SetParamTracking(int paramIndex, bool isTracking)
Parameters
Type |
Name |
Description |
int |
paramIndex |
|
bool |
isTracking |
|