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    Struct Sample

    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: MLAPI.Profiling
    Assembly: Unity.Multiplayer.MLAPI.Runtime.dll
    Syntax
    public struct Sample

    Fields

    Count

    Declaration
    public int Count
    Field Value
    Type Description
    int

    TimeRecorded

    Declaration
    public float TimeRecorded
    Field Value
    Type Description
    float
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