Class AutoNetworkSerializable
AutoBitWritable implements INetworkSerializable and automatically serializes fields using reflection
Implements
Inherited Members
Namespace: MLAPI.Serialization
Assembly: Unity.Multiplayer.MLAPI.Runtime.dll
Syntax
public abstract class AutoNetworkSerializable : INetworkSerializable
Methods
NetworkSerialize(NetworkSerializer)
Declaration
public void NetworkSerialize(NetworkSerializer serializer)
Parameters
| Type | Name | Description |
|---|---|---|
| NetworkSerializer | serializer |