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    Class AutoNetworkSerializable

    AutoBitWritable implements INetworkSerializable and automatically serializes fields using reflection

    Inheritance
    object
    AutoNetworkSerializable
    Implements
    INetworkSerializable
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: MLAPI.Serialization
    Assembly: Unity.Multiplayer.MLAPI.Runtime.dll
    Syntax
    public abstract class AutoNetworkSerializable : INetworkSerializable

    Methods

    NetworkSerialize(NetworkSerializer)

    Declaration
    public void NetworkSerialize(NetworkSerializer serializer)
    Parameters
    Type Name Description
    NetworkSerializer serializer

    Implements

    INetworkSerializable
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