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    Struct NetworkSetEvent<T>

    Struct containing event information about changes to a NetworkSet.

    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: MLAPI.NetworkVariable.Collections
    Assembly: Unity.Multiplayer.MLAPI.Runtime.dll
    Syntax
    public struct NetworkSetEvent<T>
    Type Parameters
    Name Description
    T

    The type for the set that the event is about

    Fields

    Type

    Enum representing the operation made to the set.

    Declaration
    public NetworkSetEvent<T>.EventType Type
    Field Value
    Type Description
    NetworkSetEvent<T>.EventType

    Value

    The value changed, added or removed if available.

    Declaration
    public T Value
    Field Value
    Type Description
    T
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