Class NetworkManagerEditor
Inherited Members
Editor.MoveNextTarget()
Namespace: Global Namespace
Assembly: Unity.Multiplayer.MLAPI.Editor.dll
Syntax
[CustomEditor(typeof(NetworkManager), true)]
[CanEditMultipleObjects]
public class NetworkManagerEditor : Editor
Methods
OnInspectorGUI()
Implement this function to make a custom inspector.
Declaration
public override void OnInspectorGUI()