Table of Content | Package Manager UI website
docs.unity3d.com
    • Unity.Entities
      • AlwaysUpdateSystemAttribute
      • ArchetypeChunk
      • ArchetypeChunkArray
      • ArchetypeChunkBufferType<T>
      • ArchetypeChunkComponentObjects<T>
      • ArchetypeChunkComponentType<T>
      • ArchetypeChunkEntityType
      • ArchetypeChunkSharedComponentType<T>
      • BeginInitializationEntityCommandBufferSystem
      • BeginPresentationEntityCommandBufferSystem
      • BeginSimulationEntityCommandBufferSystem
      • BlobArray<T>
      • BlobAssetOwner
      • BlobAssetReference<T>
      • BlobBuilder
      • BlobBuilderArray<T>
      • BlobPtr<T>
      • BufferAccessor<T>
      • BufferFromEntity<T>
      • ChangedFilterAttribute
      • ChangeVersionUtility
      • ChunkHeader
      • ChunkSerializableAttribute
      • CircularSystemDependencyException
      • ComponentDataFromEntity<T>
      • ComponentDataProxy<T>
      • ComponentDataProxyBase
      • ComponentDiff
      • ComponentGroupExtensionsForGameObjectArray
      • ComponentSystem
      • ComponentSystemBase
      • ComponentSystemGroup
      • ComponentSystemGroup.TypeHeapElement
      • ComponentType
      • ComponentType.AccessMode
      • ComponentTypes
      • ComponentTypes.Masks
      • ConfigInit
      • ConversionError
      • ConvertToEntity
      • ConvertToEntity.Mode
      • CopyError
      • DataDiff
      • DefaultTinyWorldInitialization
      • DefaultWorldInitialization
      • DiffEntityPatch
      • DiffUtil
      • DisableAutoCreationAttribute
      • DisableAutoTypeRegistration
      • Disabled
      • DisallowRefReturnCrossingThisAttribute
      • DynamicBuffer<T>
      • DynamicBufferContainer<T>
      • DynamicBufferProxy<T>
      • EditorRenderData
      • EndInitializationEntityCommandBufferSystem
      • EndPresentationEntityCommandBufferSystem
      • EndSimulationEntityCommandBufferSystem
      • Entity
      • EntityArchetype
      • EntityCommandBuffer
      • EntityCommandBuffer.Concurrent
      • EntityCommandBufferSystem
      • EntityContainer
      • EntityContainerPropertyBag
      • EntityGuid
      • EntityManager
      • EntityManager.EntityManagerDebug
      • EntityManagerBaseInterfaceForObsolete
      • EntityManagerExtensions
      • EntityQuery
      • EntityQueryBuilder
      • EntityQueryDesc
      • EntityQueryDescValidationException
      • EntityQueryExtensionsForComponentArray
      • EntityQueryExtensionsForTransformAccessArray
      • EntityQueryOptions
      • EntityRemapUtility
      • EntityRemapUtility.BufferEntityPatchInfo
      • EntityRemapUtility.EntityPatchInfo
      • EntityRemapUtility.EntityRemapInfo
      • EntityRemapUtility.SparseEntityRemapInfo
      • ExcludeComponent<T>
      • ExcludeComponentAttribute
      • ExclusiveEntityTransaction
      • FastEquality
      • FastEquality.Layout
      • FastEquality.TypeInfo
      • FastEquality.TypeInfo.CompareEqualDelegate
      • FastEquality.TypeInfo.GetHashCodeDelegate
      • FormatError
      • GameObjectAfterConversionGroup
      • GameObjectBeforeConversionGroup
      • GameObjectConversionDeclarePrefabsGroup
      • GameObjectConversionGroup
      • GameObjectConversionUtility
      • GameObjectConversionUtility.ConversionFlags
      • GameObjectEntity
      • Hash128
      • HashMapUtility
      • IBufferElementData
      • IComponentData
      • IConvertGameObjectToEntity
      • ICustomBootstrap
      • IDeclareReferencedPrefabs
      • IDynamicBufferContainer
      • IJobChunk
      • IJobForEach<T0>
      • IJobForEachWithEntity<T0>
      • InitializationSystemGroup
      • InternalBufferCapacityAttribute
      • ISharedComponentData
      • ISystemStateBufferElementData
      • ISystemStateComponentData
      • ISystemStateSharedComponentData
      • JobChunkExtensions
      • JobComponentSystem
      • JobForEachExtensions
      • JobForEachExtensions.IBaseJobForEach
      • LateSimulationSystemGroup
      • LayerFieldAttribute
      • LayoutUtility
      • LayoutUtilityManaged
      • LinkedEntityGroup
      • LinkedEntityGroupAddition
      • LinkedEntityGroupRemoval
      • MaximumChunkCapacityAttribute
      • MemsetNativeArray<T>
      • NativeArraySharedValues<T>
      • NativeString4096
      • NativeString512
      • NativeString64
      • NativeStringView
      • NumberedWords
      • ParseError
      • PlayerLoopManager
      • PlayerLoopManager.CallbackFunction
      • Prefab
      • PresentationSystemGroup
      • PrimitiveFieldTypes
      • RegisterGenericComponentTypeAttribute
      • RequestSceneLoaded
      • RequireComponentTagAttribute
      • RequiresEntityConversionAttribute
      • SceneBoundingVolume
      • SceneData
      • SceneSection
      • SceneTag
      • SceneViewWorldPositionAttribute
      • ScriptBehaviourUpdateOrder
      • SetSharedComponentDiff
      • SharedComponentDataProxy<T>
      • SimulationSystemGroup
      • SOAFieldInfo
      • StaticOptimizeEntity
      • TypeHash
      • TypeManager
      • TypeManager.EntityOffsetInfo
      • TypeManager.EqualityHelper<T>
      • TypeManager.EqualityHelper<T>.EqualsFn
      • TypeManager.EqualityHelper<T>.HashFn
      • TypeManager.FieldInfo
      • TypeManager.ForcedMemoryOrderingAttribute
      • TypeManager.StaticTypeLookup<T>
      • TypeManager.TypeCategory
      • TypeManager.TypeInfo
      • TypeManager.TypeInfoDebug
      • TypeManager.TypeVersionAttribute
      • UpdateAfterAttribute
      • UpdateBeforeAttribute
      • UpdateInGroupAttribute
      • Words
      • WordStorage
      • World
      • WorldDiff
      • WorldDiffer
      • WorldObsoleteExtensions
      • WorldSystemFilterAttribute
      • WorldSystemFilterFlags
      • WriteGroupAttribute
    • Unity.Entities.BuildUtils
      • MonoExtensions
      • TypeHash
      • TypeUtils
      • TypeUtils.AlignAndSize
    • Unity.Entities.Editor
      • ComponentDataProxyBaseEditor
      • DynamicBufferProxyBaseEditor
      • EntitySelectionProxy
      • EntitySelectionProxy.EntityControlDoubleClickHandler
      • ExtraTypesProvider
      • GameObjectEntityEditor
    • Unity.Entities.Serialization
      • BinaryReader
      • BinaryWriter
      • MemoryBinaryReader
      • MemoryBinaryWriter
      • SerializeUtility
      • SerializeUtilityHybrid
      • StreamBinaryReader
      • StreamBinaryWriter
    • Unity.Entities.Streaming
      • EntitySceneOptimization
    • Unity.Entities.Tests.Types
      • LayoutUtilityManagedTests
      • LayoutUtilityManagedTests.AnEnum
      • LayoutUtilityManagedTests.SA
      • LayoutUtilityManagedTests.SAllSizes
      • LayoutUtilityManagedTests.SEmpty
      • LayoutUtilityManagedTests.SGeneric<T>
      • LayoutUtilityManagedTests.SNested
      • LayoutUtilityManagedTests.SWithBool
      • LayoutUtilityManagedTests.SWithClassMember
      • LayoutUtilityManagedTests.SWithEnum
      • LayoutUtilityManagedTests.SWithFixedArray
      • LayoutUtilityManagedTests.SWithPointer
      • LayoutUtilityTests
    • Unity.Mathematics
      • AABB
      • AABBExtensions
      • GeneratePoints
      • MinMaxAABB
    • Unity.Profiling
      • ProfilerMarker
      • ProfilerMarker.AutoScope
    • Unity.Scenes
      • SubScene
      • SubSceneStreamingSystem
      • SubSceneStreamingSystem.IgnoreTag
    • Unity.Scenes.Editor
      • EditorEntityScenes
    • Unity.Transforms
      • Child
      • CompositeRotation
      • CompositeRotationSystem
      • CompositeScale
      • CompositeScaleSystem
      • CopyInitialTransformFromGameObject
      • CopyInitialTransformFromGameObjectProxy
      • CopyInitialTransformFromGameObjectSystem
      • CopyTransformFromGameObject
      • CopyTransformFromGameObjectProxy
      • CopyTransformFromGameObjectSystem
      • CopyTransformToGameObject
      • CopyTransformToGameObjectProxy
      • CopyTransformToGameObjectSystem
      • EndFrameCompositeRotationSystem
      • EndFrameCompositeScaleSystem
      • EndFrameLocalToParentSystem
      • EndFrameParentScaleInverseSystem
      • EndFrameParentSystem
      • EndFramePostRotationEulerSystem
      • EndFrameRotationEulerSystem
      • EndFrameTRSToLocalToParentSystem
      • EndFrameTRSToLocalToWorldSystem
      • EndFrameWorldToLocalSystem
      • Frozen
      • LocalToParent
      • LocalToParentSystem
      • LocalToWorld
      • LocalToWorldProxy
      • NonUniformScale
      • NonUniformScaleProxy
      • Parent
      • ParentScaleInverse
      • ParentScaleInverseSystem
      • ParentSystem
      • PostRotation
      • PostRotationEulerSystem
      • PostRotationEulerXYZ
      • PostRotationEulerXZY
      • PostRotationEulerYXZ
      • PostRotationEulerYZX
      • PostRotationEulerZXY
      • PostRotationEulerZYX
      • PreviousParent
      • Rotation
      • RotationEulerSystem
      • RotationEulerXYZ
      • RotationEulerXZY
      • RotationEulerYXZ
      • RotationEulerYZX
      • RotationEulerZXY
      • RotationEulerZYX
      • RotationPivot
      • RotationPivotTranslation
      • RotationProxy
      • Scale
      • ScalePivot
      • ScalePivotTranslation
      • Static
      • TransformSystemGroup
      • Translation
      • TranslationProxy
      • TRSToLocalToParentSystem
      • TRSToLocalToWorldSystem
      • WorldToLocal
      • WorldToLocalSystem
    Back to top
    Copyright © 2023 Unity Technologies — Terms of use
    • Legal
    • Privacy Policy
    • Cookies
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)
    "Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
    Generated by DocFX on 18 October 2023