Class GameObjectConversionUtility
Inheritance
System.Object
GameObjectConversionUtility
Syntax
public static class GameObjectConversionUtility
Methods
ConvertGameObjectHierarchy(GameObject, World)
Declaration
public static Entity ConvertGameObjectHierarchy(GameObject root, World dstEntityWorld)
Parameters
Type |
Name |
Description |
GameObject |
root |
|
World |
dstEntityWorld |
|
Returns
ConvertScene(Scene, Hash128, World, GameObjectConversionUtility.ConversionFlags)
Declaration
public static void ConvertScene(Scene scene, Hash128 sceneHash, World dstEntityWorld, GameObjectConversionUtility.ConversionFlags conversionFlags = GameObjectConversionUtility.ConversionFlags.None)
Parameters
GetEntityGuid(GameObject, Int32)
Declaration
public static EntityGuid GetEntityGuid(GameObject gameObject, int index)
Parameters
Type |
Name |
Description |
GameObject |
gameObject |
|
System.Int32 |
index |
|
Returns