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    Struct SceneData

    Namespace: Unity.Entities
    Syntax
    [Serializable]
    public struct SceneData : IComponentData

    Fields

    BoundingVolume

    Declaration
    public MinMaxAABB BoundingVolume
    Field Value
    Type Description
    MinMaxAABB

    FileSize

    Declaration
    public int FileSize
    Field Value
    Type Description
    System.Int32

    SceneGUID

    Declaration
    public Hash128 SceneGUID
    Field Value
    Type Description
    Hash128

    SharedComponentCount

    Declaration
    public int SharedComponentCount
    Field Value
    Type Description
    System.Int32

    SubSectionIndex

    Declaration
    public int SubSectionIndex
    Field Value
    Type Description
    System.Int32
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