Struct EditorRenderData
Syntax
public struct EditorRenderData : ISharedComponentData, IEquatable<EditorRenderData>
Fields
PickableObject
Declaration
public GameObject PickableObject
Field Value
Type |
Description |
GameObject |
|
SceneCullingMask
Declaration
public ulong SceneCullingMask
Field Value
Type |
Description |
System.UInt64 |
|
Methods
Equals(EditorRenderData)
Declaration
public bool Equals(EditorRenderData other)
Parameters
Returns
Type |
Description |
System.Boolean |
|
GetHashCode()
Declaration
public override int GetHashCode()
Returns
Type |
Description |
System.Int32 |
|
Overrides
System.ValueType.GetHashCode()