Struct EditorRenderData | Package Manager UI website
docs.unity3d.com
    Show / Hide Table of Contents

    Struct EditorRenderData

    Namespace: Unity.Entities
    Syntax
    public struct EditorRenderData : ISharedComponentData, IEquatable<EditorRenderData>

    Fields

    PickableObject

    Declaration
    public GameObject PickableObject
    Field Value
    Type Description
    GameObject

    SceneCullingMask

    Declaration
    public ulong SceneCullingMask
    Field Value
    Type Description
    System.UInt64

    Methods

    Equals(EditorRenderData)

    Declaration
    public bool Equals(EditorRenderData other)
    Parameters
    Type Name Description
    EditorRenderData other
    Returns
    Type Description
    System.Boolean

    GetHashCode()

    Declaration
    public override int GetHashCode()
    Returns
    Type Description
    System.Int32
    Overrides
    System.ValueType.GetHashCode()
    Back to top
    Copyright © 2023 Unity Technologies — Terms of use
    • Legal
    • Privacy Policy
    • Cookies
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)
    "Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
    Generated by DocFX on 18 October 2023