Struct BlobArray<T>
Namespace: Unity.Entities
Syntax
public struct BlobArray<T>
where T : struct
Type Parameters
| Name | Description |
|---|---|
| T |
Properties
Item[Int32]
Declaration
public T this[int index] { get; }
Parameters
| Type | Name | Description |
|---|---|---|
| System.Int32 | index |
Property Value
| Type | Description |
|---|---|
| T |
Length
Declaration
public int Length { get; }
Property Value
| Type | Description |
|---|---|
| System.Int32 |
Methods
GetUnsafePtr()
Declaration
public void *GetUnsafePtr()
Returns
| Type | Description |
|---|---|
| System.Void* |