Struct BlobAssetOwner
Namespace: Unity.Entities
Syntax
public struct BlobAssetOwner : ISharedComponentData, IDisposable
Constructors
BlobAssetOwner(Byte*, Int32)
Declaration
public BlobAssetOwner(byte *data, int totalSize)
Parameters
Type | Name | Description |
---|---|---|
System.Byte* | data | |
System.Int32 | totalSize |
Methods
Dispose()
Declaration
public void Dispose()