Class PlayerLoopManager | Package Manager UI website
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    Class PlayerLoopManager

    Inheritance
    System.Object
    PlayerLoopManager
    Namespace: Unity.Entities
    Syntax
    public static class PlayerLoopManager

    Methods

    RegisterDomainUnload(PlayerLoopManager.CallbackFunction, Int32)

    Register a function to be called when the scripting domain is unloading.

    Declaration
    public static void RegisterDomainUnload(PlayerLoopManager.CallbackFunction callback, int ordering = 0)
    Parameters
    Type Name Description
    PlayerLoopManager.CallbackFunction callback

    The function to call

    System.Int32 ordering

    The ordering. Lower ordering values get called earlier.

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