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    Class EditorEntityScenes

    Inheritance
    System.Object
    EditorEntityScenes
    Namespace: Unity.Scenes.Editor
    Syntax
    public class EditorEntityScenes

    Methods

    HasEntitySceneCache(Hash128)

    Declaration
    public static bool HasEntitySceneCache(Hash128 sceneGUID)
    Parameters
    Type Name Description
    Hash128 sceneGUID
    Returns
    Type Description
    System.Boolean

    IsEntitySubScene(Scene)

    Declaration
    public static bool IsEntitySubScene(Scene scene)
    Parameters
    Type Name Description
    Scene scene
    Returns
    Type Description
    System.Boolean

    WriteEntityScene(Scene, Hash128, GameObjectConversionUtility.ConversionFlags)

    Declaration
    public static SceneData[] WriteEntityScene(Scene scene, Hash128 sceneGUID, GameObjectConversionUtility.ConversionFlags conversionFlags)
    Parameters
    Type Name Description
    Scene scene
    Hash128 sceneGUID
    GameObjectConversionUtility.ConversionFlags conversionFlags
    Returns
    Type Description
    SceneData[]

    WriteEntityScene(SubScene)

    Declaration
    public static void WriteEntityScene(SubScene scene)
    Parameters
    Type Name Description
    SubScene scene
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