The Network Manager HUD provides a default user interface for controlling the network state of the game. It also shows information about the current state of the NetworkManager in the editor.
This is provided as an aid to development and testing, and not intended to be included in shipped games.
Property: | Function: |
---|---|
showGUI | Flag to show the default UI. |
offsetX | The horizontal pixel offset of the UI. |
offsetY | The vertical pixel offset of the UI.. |
The NetworkManagerHUD allows you to see many details in the editor, such as connections, lists of known networked objects, and active player objects.
Is something described here not working as you expect it to? It might be a Known Issue. Please check with the Issue Tracker at issuetracker.unity3d.com.