This section is your key to getting started with Unity. It explains the Unity interface, menu items, using assets, creating scenesA Scene contains the environments and menus of your game. Think of each unique Scene file as a unique level. In each Scene, you place your environments, obstacles, and decorations, essentially designing and building your game in pieces. More info
See in Glossary, and publishing builds.
When you are finished reading this section, you will understand how Unity works, how to use it effectively, and the steps to put a basic game together.
You can install the Unity Editor in the following ways:
2018–06–12 Page amended