Version: 2019.2
Havok Physics
Hybrid Renderer

High Definition RP

com.unity.render-pipelines.high-definition preview 

Description

The High Definition Render Pipeline (HDRP) is a high-fidelity Scriptable Render Pipeline built by Unity to target modern (Compute Shader compatible) platforms. The HDRP utilizes Physically-Based Lighting techniques, linear lighting, HDR lighting and a configurable hybrid Tile/Cluster deferred/Forward lighting architecture and gives you the tools you need to create games, technical demos, animations and more to a high graphical standard.

Version information

Experimental for Unity

These package versions are considered unstable for Unity version 2019.2:

Documentation location: Versions available:
com.unity.render-pipelines.high-definition@6.9 6.9.2-preview
6.9.1-preview
6.9.0-preview

Keywords

graphics, performance, rendering, render, pipeline

Havok Physics
Hybrid Renderer