• Unity.Build
    • AssetGuidAttribute
      • Constructors
        • AssetGuidAttribute
      • Fields
        • Type
    • BoolResult
      • Properties
        • Reason
        • Result
      • Methods
        • False
        • True
      • Operators
        • implicit operator
    • BuildArtifacts
      • Methods
        • Clean
        • CleanBuildArtifact
        • GetBuildArtifact
        • GetBuildResult
    • BuildAssemblyCache
      • Properties
        • Assemblies
        • BaseAssemblies
        • PlatformName
      • Methods
        • HasType
        • RebuildCacheIfDirty
    • BuildConfiguration
      • Fields
        • AssetExtension
      • Methods
        • Build
        • CanBuild
        • CanRun
        • Clean
        • GetBuildPipeline
        • GetLastBuildArtifact
        • GetLastBuildResult
        • GetOutputBuildDirectory
        • OnComponentConstruct
        • Run
    • BuildConfigurationReadOnlyExtensions
      • Methods
        • GetBuildPipeline
    • BuildContext
      • Properties
        • BuildManifest
        • BuildProgress
      • Methods
        • Failure
        • Success
    • BuildManifest
      • Properties
        • Assets
        • ExportedFiles
      • Methods
        • Add
        • AddAdditionalFilesToDeploy
    • BuildPipelineBase
      • Constructors
        • BuildPipelineBase
      • Properties
        • BuildSteps
        • UsedComponents
      • Methods
        • Build
        • BuildIncremental
        • CanBuild
        • CanRun
        • Clean
        • GetOutputBuildDirectory
        • OnBuild
        • OnCanBuild
        • OnCanRun
        • OnClean
        • OnRun
        • Run
    • BuildProcess
      • Properties
        • IsCompleted
        • Result
      • Methods
        • Dispose
        • Update
      • Events
        • BuildCompleted
    • BuildProgress
      • Constructors
        • BuildProgress
      • Properties
        • Info
        • Percent
        • Title
      • Methods
        • Dispose
        • Update
    • BuildResult
      • Constructors
        • BuildResult
      • Methods
        • Failure
        • Success
        • ToString
    • BuildStepAttribute
      • Properties
        • Description
    • BuildStepBase
      • Constructors
        • BuildStepBase
      • Properties
        • Description
        • UsedComponents
      • Methods
        • Cleanup
        • IsEnabled
        • Run
    • BuildStepCollection
      • Constructors
        • BuildStepCollection
      • Methods
        • GetEnumerator
        • Run
      • Operators
        • implicit operator
    • BuildType
    • BuildTypeCache
      • Properties
        • Assemblies
        • BaseAssemblies
        • ExcludedAssemblies
        • PlatformName
      • Methods
        • HasAssembly
        • HasType
        • SetDirty
    • CleanContext
      • Methods
        • Failure
        • Success
    • CleanResult
      • Constructors
        • CleanResult
      • Methods
        • Failure
        • Success
        • ToString
    • ContextBase
      • Properties
        • BuildConfigurationAssetGUID
        • BuildConfigurationAssetPath
        • BuildConfigurationName
        • Values
      • Methods
        • Dispose
        • GetComponentOrDefault
        • GetComponentTypes
        • GetComponents
        • GetLastBuildArtifact
        • GetLastBuildResult
        • GetOrCreateValue
        • GetOutputBuildDirectory
        • GetValue
        • GetValueOrDefault
        • HasComponent
        • HasValue
        • IsComponentInherited
        • IsComponentOverridden
        • RemoveComponent
        • RemoveValue
        • SetComponent
        • SetValue
        • TryGetComponent
    • HierarchicalComponentContainer<TContainer, TComponent>
      • Methods
        • AddDependency
        • AsReadOnly
        • ClearComponents
        • ClearDependencies
        • CreateInstance
        • GetComponent
        • GetComponentOrDefault
        • GetComponentTypes
        • GetComponents
        • GetDependencies
        • HasComponent
        • HasDependency
        • IsComponentInherited
        • IsComponentOverridden
        • OnComponentConstruct
        • RemoveComponent
        • RemoveDependency
        • Reset
        • Sanitize
        • SetComponent
        • TryGetComponent
    • HierarchicalComponentContainer<TContainer, TComponent>.ReadOnly
      • Methods
        • GetComponent
        • GetComponentOrDefault
        • GetComponentTypes
        • GetComponents
        • HasComponent
        • IsComponentInherited
        • IsComponentOverridden
        • TryGetComponent
    • IBuildArtifact
    • IBuildComponent
    • IBuildPipelineComponent
      • Properties
        • Pipeline
        • SortingIndex
      • Methods
        • SetupEnvironment
    • IRunInstance
      • Properties
        • IsRunning
    • ResultBase
      • Properties
        • BuildConfiguration
        • BuildPipeline
        • Duration
        • Exception
        • Failed
        • Message
        • Succeeded
      • Methods
        • LogResult
        • ToString
    • RootAssemblyComponent
      • Properties
        • RootAssembly
    • RunContext
      • Properties
        • RunTargets
      • Methods
        • Failure
        • Success
    • RunResult
      • Constructors
        • RunResult
      • Properties
        • RunInstance
      • Methods
        • Dispose
        • Failure
        • Success
        • ToString
    • RunTargetBase
      • Properties
        • DisplayName
        • UniqueId
      • Methods
        • Deploy
        • ForceStop
        • Start
    • ScriptableObjectPropertyContainer<TContainer>
      • Methods
        • CreateAsset
        • CreateAssetInActiveDirectory
        • CreateInstance
        • DeserializeFromJson
        • DeserializeFromPath
        • IsModified
        • LoadAsset
        • OnAfterDeserialize
        • OnBeforeSerialize
        • Reset
        • RestoreAsset
        • Sanitize
        • SaveAsset
        • SerializeToJson
        • SerializeToPath
    • ScriptableObjectPropertyContainer<TContainer>.DeserializationContext
      • Properties
        • Asset
        • AssetPath
    • TemporaryFileTracker
      • Methods
        • Clear
        • CreateDirectory
        • Dispose
        • EnsureFileDoesntExist
        • TrackFile
  • Unity.Build.Classic
    • ClassicBuildPipelineCustomizer
      • Properties
        • BuildTarget
        • Context
        • EmbeddedScenes
        • OutputBuildDirectory
        • StreamingAssetsDirectory
        • UsedComponents
        • WorkingDirectory
      • Methods
        • ModifyEmbeddedScenes
        • OnBeforeBuild
        • ProvideBuildOptions
        • ProvidePlayerScriptingDefines
        • RegisterAdditionalFilesToDeploy
    • ClassicBuildProfile
      • Constructors
        • ClassicBuildProfile
      • Properties
        • Configuration
        • Incremental
        • Pipeline
        • SortingIndex
      • Methods
        • SetupEnvironment
    • ClassicCodeStrippingOptions
      • Properties
        • ManagedStrippingLevel
        • StripEngineCode
    • ClassicScriptingSettings
      • Properties
        • Il2CppCompilerConfiguration
        • ScriptingBackend
        • UseIncrementalGC
    • EnableHeadlessMode
    • IncludeTestAssemblies
    • InstallInBuildFolder
    • PlayerConnectionInitiateMode
    • PlayerConnectionSettings
      • Properties
        • Mode
        • WaitForConnection
  • Unity.Build.Classic.Private
    • ClassicNonIncrementalPipelineBase
      • Methods
        • OnBuild
        • PrepareContext
    • ClassicPipelineBase
      • Properties
        • BuildTarget
        • Platform
        • UsedComponents
      • Methods
        • OnClean
        • PrepareContext
    • ClassicSharedData
      • Properties
        • BuildTarget
        • BuildToolsDirectory
        • Customizers
        • DevelopmentPlayer
        • OutputBuildDirectory
        • PlaybackEngineDirectory
        • StreamingAssetsDirectory
        • WorkingDirectory
    • NonIncrementalClassicSharedData
      • Properties
        • TemporaryDirectory
  • Unity.Build.Classic.Tests
    • ClassicBuildPipelineTests
      • Methods
        • BuildPipelineSelectorTests
  • Unity.Build.Common
    • ApplicationIdentifier
      • Properties
        • PackageName
    • GeneralSettings
      • Fields
        • CompanyName
        • ProductName
        • Version
    • GraphicsSettings
      • Fields
        • ColorSpace
    • OutputBuildDirectory
      • Fields
        • OutputDirectory
    • PlayerScriptingDefines
      • Properties
        • Defines
    • SceneList
      • Properties
        • BuildCurrentScene
        • SceneInfos
      • Methods
        • GetSceneInfosForBuild
        • GetScenePathsForBuild
        • GetScenePathsToLoad
    • SceneList.SceneInfo
      • Properties
        • AutoLoad
        • Path
        • Scene
    • ScreenOrientations
      • Properties
        • AllowAutoRotateToLandscape
        • AllowAutoRotateToPortrait
        • AllowAutoRotateToReverseLandscape
        • AllowAutoRotateToReversePortrait
        • DefaultOrientation
    • ScriptingDebuggerSettings
      • Properties
        • WaitForManagedDebugger
    • UIOrientation
  • Unity.Build.DotsRuntime
    • BuildSettingToggle
    • BuildTarget
      • Properties
        • AvailableBuildTargets
        • BeeTargetName
        • CanBuild
        • CanRun
        • DefaultBuildTarget
        • DisplayName
        • ExecutableExtension
        • HideInBuildTargetPopup
        • IsDefaultBuildTarget
        • SupportsManagedDebugging
        • UnityPlatformName
        • UsedComponents
        • UsesIL2CPP
      • Methods
        • GetBuildTargetFromBeeTargetName
        • GetBuildTargetFromUnityPlatformName
        • Run
        • ToString
        • WriteBuildConfiguration
    • DotsRuntimeBuildPipelineBase
      • Properties
        • Target
        • TargetUsedComponents
    • DotsRuntimeBuildPipelineConstructor
      • Methods
        • Construct
        • GetPipeline
    • DotsRuntimeBuildProfile
      • Constructors
        • DotsRuntimeBuildProfile
      • Properties
        • Configuration
        • Pipeline
        • PipelineConstructor
        • SortingIndex
        • Target
        • UseNewPipeline
      • Methods
        • SetupEnvironment
    • DotsRuntimeRootAssembly
      • Properties
        • BeeRootDirectory
        • BeeTargetOverride
        • ProjectName
        • StagingDirectory
      • Methods
        • MakeBeeTargetName
    • IDotsRuntimeBuildModifier
      • Methods
        • Modify
    • IL2CPPSettings
      • Fields
        • ScriptDebugging
      • Properties
        • WaitForDebugger
      • Methods
        • Modify
  • Unity.Build.Editor
    • BuildConfigurationMenuItem
      • Fields
        • k_BuildConfigurationMenu
      • Methods
        • CreateAssetInActiveDirectory
    • IconSelector
      • Constructors
        • IconSelector
    • TypeInspector<T>
      • Properties
        • ErrorMessage
        • SearcherTitle
        • TypeCategoryResolver
        • TypeFilter
        • TypeNameResolver
      • Methods
        • Build
        • Update
  • Unity.Build.RealPlatform.Classic
    • RealPlatform
      • Fields
        • Instance
      • Properties
        • HasPosix
  • Unity.Build.Tests
    • BuildQueueTests
      • Methods
        • CanSortBuildsCorrectly
    • ResultContainer
      • Properties
        • Completed
        • Results
      • Methods
        • SetCompleted
  • Unity.Platforms
    • DebuggerAttachDialog
      • Methods
        • Show
    • DebuggerAttachDialog.BroadcastFunction
    • DeviceOrientationEvent
      • Constructors
        • DeviceOrientationEvent
      • Properties
        • Orientation
    • PlatformEvents
      • Methods
        • SendDeviceOrientationEvent
        • SendQuitEvent
        • SendScreenOrientationEvent
        • SendSuspendResumeEvent
      • Events
        • OnDeviceOrientation
        • OnQuit
        • OnScreenOrientation
        • OnSuspendResume
    • PlatformEvents.DeviceOrientationEventHandler
    • PlatformEvents.QuitEventHandler
    • PlatformEvents.ScreenOrientationEventHandler
    • PlatformEvents.SuspendResumeEventHandler
    • QuitEvent
    • RunLoop
      • Methods
        • EnterMainLoop
    • RunLoop.RunLoopDelegate
    • ScreenOrientationEvent
      • Constructors
        • ScreenOrientationEvent
      • Properties
        • Orientation
    • SuspendResumeEvent
      • Constructors
        • SuspendResumeEvent
      • Properties
        • Suspend