docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Method RebuildCacheIfDirty

    RebuildCacheIfDirty()

    Rebuilds the cache of assemblies only if the platform name or the root assembly asset has changed

    Declaration
    public void RebuildCacheIfDirty()
    In This Article
    Back to top
    Copyright © 2024 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)