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    Class RunTargetBase

    Represents the deployement target where you can run your application.

    Inheritance
    object
    RunTargetBase
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Unity.Build
    Assembly: solution.dll
    Syntax
    public abstract class RunTargetBase

    Properties

    Name Description
    DisplayName

    Display Name suitable for use in UI.

    UniqueId

    Stable Id between runs, can be used for storing in settings and similar.

    Methods

    Name Description
    Deploy(string, string)

    Deploy application to the run target.

    ForceStop(string)

    Force stop application on the run target. Application is guaranteed to be stopped after this method returns.

    Start(string)

    Asynchronously start application on the run target.

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