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    Class RunResult

    Container for results happening when running a build pipeline.

    Inheritance
    object
    ResultBase
    RunResult
    Implements
    IDisposable
    Inherited Members
    ResultBase.Succeeded
    ResultBase.Failed
    ResultBase.Message
    ResultBase.Exception
    ResultBase.BuildPipeline
    ResultBase.BuildConfiguration
    ResultBase.Duration
    ResultBase.LogResult()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    Namespace: Unity.Build
    Assembly: solution.dll
    Syntax
    public sealed class RunResult : ResultBase, IDisposable

    Constructors

    Name Description
    RunResult()

    Properties

    Name Description
    RunInstance

    The run process instance.

    Methods

    Name Description
    Dispose()

    Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources.

    Failure(BuildPipelineBase, BuildConfiguration, Exception)

    Get a run result representing a failure.

    Failure(BuildPipelineBase, BuildConfiguration, string)

    Get a run result representing a failure.

    Success(BuildPipelineBase, BuildConfiguration, IRunInstance)

    Get a run result representing a success.

    ToString()

    Returns a string that represents the current object.

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