Class RunResult
Container for results happening when running a build pipeline.
Implements
Inherited Members
Namespace: Unity.Build
Assembly: solution.dll
Syntax
public sealed class RunResult : ResultBase, IDisposable
Constructors
| Name | Description |
|---|---|
| RunResult() |
Properties
| Name | Description |
|---|---|
| RunInstance | The run process instance. |
Methods
| Name | Description |
|---|---|
| Dispose() | Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources. |
| Failure(BuildPipelineBase, BuildConfiguration, Exception) | Get a run result representing a failure. |
| Failure(BuildPipelineBase, BuildConfiguration, string) | Get a run result representing a failure. |
| Success(BuildPipelineBase, BuildConfiguration, IRunInstance) | Get a run result representing a success. |
| ToString() | Returns a string that represents the current object. |