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    Class ClassicNonIncrementalPipelineBase

    Inheritance
    object
    BuildPipelineBase
    ClassicPipelineBase
    ClassicNonIncrementalPipelineBase
    Inherited Members
    ClassicPipelineBase.UsedComponents
    ClassicPipelineBase.BuildTarget
    ClassicPipelineBase.Platform
    ClassicPipelineBase.OnClean(CleanContext)
    BuildPipelineBase.BuildSteps
    BuildPipelineBase.CanBuild(BuildConfiguration)
    BuildPipelineBase.Build(BuildConfiguration, BuildProgress)
    BuildPipelineBase.BuildIncremental(BuildConfiguration, BuildProgress)
    BuildPipelineBase.CanRun(BuildConfiguration, params RunTargetBase[])
    BuildPipelineBase.Run(BuildConfiguration, params RunTargetBase[])
    BuildPipelineBase.Clean(BuildConfiguration)
    BuildPipelineBase.OnCanBuild(BuildContext)
    BuildPipelineBase.OnCanRun(RunContext)
    BuildPipelineBase.OnRun(RunContext)
    BuildPipelineBase.GetOutputBuildDirectory(BuildConfiguration)
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Unity.Build.Classic.Private
    Assembly: solution.dll
    Syntax
    public abstract class ClassicNonIncrementalPipelineBase : ClassicPipelineBase

    Methods

    Name Description
    OnBuild(BuildContext)

    Provides implementation to build this build pipeline using the specified build configuration. When using BuildIncremental(BuildConfiguration, BuildProgress), this method is called repeatedly until a build result is returned.

    PrepareContext(BuildContext)
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