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    Class BuildConfiguration

    Can stores a set of hierarchical build components per type, which can be inherited or overridden using dependencies.

    Inheritance
    object
    Object
    ScriptableObject
    ScriptableObjectPropertyContainer<BuildConfiguration>
    HierarchicalComponentContainer<BuildConfiguration, IBuildComponent>
    BuildConfiguration
    Implements
    ISerializationCallbackReceiver
    Inherited Members
    HierarchicalComponentContainer<BuildConfiguration, IBuildComponent>.CreateInstance(BuildConfiguration)
    HierarchicalComponentContainer<BuildConfiguration, IBuildComponent>.HasComponent(Type)
    HierarchicalComponentContainer<BuildConfiguration, IBuildComponent>.HasComponent<T>()
    HierarchicalComponentContainer<BuildConfiguration, IBuildComponent>.IsComponentInherited(Type)
    HierarchicalComponentContainer<BuildConfiguration, IBuildComponent>.IsComponentInherited<T>()
    HierarchicalComponentContainer<BuildConfiguration, IBuildComponent>.IsComponentOverridden(Type)
    HierarchicalComponentContainer<BuildConfiguration, IBuildComponent>.IsComponentOverridden<T>()
    HierarchicalComponentContainer<BuildConfiguration, IBuildComponent>.GetComponent(Type)
    HierarchicalComponentContainer<BuildConfiguration, IBuildComponent>.GetComponent<T>()
    HierarchicalComponentContainer<BuildConfiguration, IBuildComponent>.TryGetComponent(Type, out IBuildComponent)
    HierarchicalComponentContainer<BuildConfiguration, IBuildComponent>.TryGetComponent<T>(out T)
    HierarchicalComponentContainer<BuildConfiguration, IBuildComponent>.GetComponentOrDefault(Type)
    HierarchicalComponentContainer<BuildConfiguration, IBuildComponent>.GetComponentOrDefault<T>()
    HierarchicalComponentContainer<BuildConfiguration, IBuildComponent>.GetComponents()
    HierarchicalComponentContainer<BuildConfiguration, IBuildComponent>.GetComponents(Type)
    HierarchicalComponentContainer<BuildConfiguration, IBuildComponent>.GetComponents<T>()
    HierarchicalComponentContainer<BuildConfiguration, IBuildComponent>.GetComponentTypes()
    HierarchicalComponentContainer<BuildConfiguration, IBuildComponent>.SetComponent(Type, IBuildComponent)
    HierarchicalComponentContainer<BuildConfiguration, IBuildComponent>.SetComponent<T>(T)
    HierarchicalComponentContainer<BuildConfiguration, IBuildComponent>.SetComponent(Type)
    HierarchicalComponentContainer<BuildConfiguration, IBuildComponent>.SetComponent<T>()
    HierarchicalComponentContainer<BuildConfiguration, IBuildComponent>.RemoveComponent(Type)
    HierarchicalComponentContainer<BuildConfiguration, IBuildComponent>.RemoveComponent<T>()
    HierarchicalComponentContainer<BuildConfiguration, IBuildComponent>.ClearComponents()
    HierarchicalComponentContainer<BuildConfiguration, IBuildComponent>.HasDependency(BuildConfiguration)
    HierarchicalComponentContainer<BuildConfiguration, IBuildComponent>.AddDependency(BuildConfiguration)
    HierarchicalComponentContainer<BuildConfiguration, IBuildComponent>.GetDependencies()
    HierarchicalComponentContainer<BuildConfiguration, IBuildComponent>.RemoveDependency(BuildConfiguration)
    HierarchicalComponentContainer<BuildConfiguration, IBuildComponent>.ClearDependencies()
    HierarchicalComponentContainer<BuildConfiguration, IBuildComponent>.AsReadOnly()
    ScriptableObjectPropertyContainer<BuildConfiguration>.CreateInstance(Action<BuildConfiguration>)
    ScriptableObjectPropertyContainer<BuildConfiguration>.CreateAsset(string, Action<BuildConfiguration>)
    ScriptableObjectPropertyContainer<BuildConfiguration>.CreateAssetInActiveDirectory(string, Action<BuildConfiguration>)
    ScriptableObjectPropertyContainer<BuildConfiguration>.LoadAsset(string)
    ScriptableObjectPropertyContainer<BuildConfiguration>.LoadAsset(GUID)
    ScriptableObjectPropertyContainer<BuildConfiguration>.SaveAsset(string)
    ScriptableObjectPropertyContainer<BuildConfiguration>.RestoreAsset()
    ScriptableObjectPropertyContainer<BuildConfiguration>.IsModified()
    ScriptableObjectPropertyContainer<BuildConfiguration>.SerializeToJson()
    ScriptableObjectPropertyContainer<BuildConfiguration>.DeserializeFromJson(BuildConfiguration, string)
    ScriptableObjectPropertyContainer<BuildConfiguration>.SerializeToPath(string)
    ScriptableObjectPropertyContainer<BuildConfiguration>.DeserializeFromPath(BuildConfiguration, string)
    ScriptableObjectPropertyContainer<BuildConfiguration>.OnBeforeSerialize()
    ScriptableObjectPropertyContainer<BuildConfiguration>.OnAfterDeserialize()
    ScriptableObject.SetDirty()
    ScriptableObject.CreateInstance(string)
    ScriptableObject.CreateInstance(Type)
    ScriptableObject.CreateInstance<T>()
    Object.GetInstanceID()
    Object.GetHashCode()
    Object.Equals(object)
    Object.Instantiate(Object, Vector3, Quaternion)
    Object.Instantiate(Object, Vector3, Quaternion, Transform)
    Object.Instantiate(Object)
    Object.Instantiate(Object, Transform)
    Object.Instantiate(Object, Transform, bool)
    Object.Instantiate<T>(T)
    Object.Instantiate<T>(T, Vector3, Quaternion)
    Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
    Object.Instantiate<T>(T, Transform)
    Object.Instantiate<T>(T, Transform, bool)
    Object.Destroy(Object, float)
    Object.Destroy(Object)
    Object.DestroyImmediate(Object, bool)
    Object.DestroyImmediate(Object)
    Object.FindObjectsOfType(Type)
    Object.FindObjectsOfType(Type, bool)
    Object.DontDestroyOnLoad(Object)
    Object.DestroyObject(Object, float)
    Object.DestroyObject(Object)
    Object.FindSceneObjectsOfType(Type)
    Object.FindObjectsOfTypeIncludingAssets(Type)
    Object.FindObjectsOfType<T>()
    Object.FindObjectsOfType<T>(bool)
    Object.FindObjectOfType<T>()
    Object.FindObjectOfType<T>(bool)
    Object.FindObjectsOfTypeAll(Type)
    Object.FindObjectOfType(Type)
    Object.FindObjectOfType(Type, bool)
    Object.ToString()
    Object.name
    Object.hideFlags
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetType()
    Namespace: Unity.Build
    Assembly: solution.dll
    Syntax
    public sealed class BuildConfiguration : HierarchicalComponentContainer<BuildConfiguration, IBuildComponent>, ISerializationCallbackReceiver

    Fields

    Name Description
    AssetExtension

    File extension for build configuration assets.

    Methods

    Name Description
    Build()

    Run the build pipeline of this build configuration to build the target.

    CanBuild()

    Determine if the build pipeline of this build configuration can build.

    CanRun(params RunTargetBase[])

    Determine if the build pipeline of this build configuration can run.

    Clean()

    Clean the build result from building the build pipeline of this build configuration.

    GetBuildPipeline()

    Retrieve the build pipeline of this build configuration.

    GetLastBuildArtifact(Type)

    Get the value of the first build artifact that is assignable to type Type.

    GetLastBuildArtifact<T>()

    Get the value of the first build artifact that is assignable to type T.

    GetLastBuildResult()

    Get the last build result for this build configuration.

    GetOutputBuildDirectory()

    Get the output build directory override for this build configuration. The output build directory can be overridden using a OutputBuildDirectory component.

    OnComponentConstruct(ref IBuildComponent)
    Run(params RunTargetBase[])

    Run the resulting target from building the build pipeline of this build configuration.

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