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    Class BuildProcess

    Describe the state of an incremental build process. The Update() method needs to be called until it returns false, indicating that the build has completed. The BuildResult can then be queried from the Result property.

    Inheritance
    object
    BuildProcess
    Implements
    IDisposable
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Unity.Build
    Assembly: solution.dll
    Syntax
    public class BuildProcess : IDisposable

    Properties

    Name Description
    IsCompleted

    Determine if the build is completed. Once the build is completed, a BuildResult can be queried from the Result property.

    Result

    The result of the build. Only valid once Update() returns false, indicating that the build has completed.

    Methods

    Name Description
    Dispose()

    Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources.

    Update()

    Request the active build process to update. Returns true to indicate that it must be called again, otherwise false to indicate that the build has completed.

    Events

    Name Description
    BuildCompleted

    Event fired when a build is completed.

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