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    Class ClassicPipelineBase

    Inheritance
    object
    BuildPipelineBase
    ClassicPipelineBase
    ClassicNonIncrementalPipelineBase
    Inherited Members
    BuildPipelineBase.BuildSteps
    BuildPipelineBase.CanBuild(BuildConfiguration)
    BuildPipelineBase.Build(BuildConfiguration, BuildProgress)
    BuildPipelineBase.BuildIncremental(BuildConfiguration, BuildProgress)
    BuildPipelineBase.CanRun(BuildConfiguration, params RunTargetBase[])
    BuildPipelineBase.Run(BuildConfiguration, params RunTargetBase[])
    BuildPipelineBase.Clean(BuildConfiguration)
    BuildPipelineBase.OnCanBuild(BuildContext)
    BuildPipelineBase.OnBuild(BuildContext)
    BuildPipelineBase.OnCanRun(RunContext)
    BuildPipelineBase.OnRun(RunContext)
    BuildPipelineBase.GetOutputBuildDirectory(BuildConfiguration)
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Unity.Build.Classic.Private
    Assembly: solution.dll
    Syntax
    public abstract class ClassicPipelineBase : BuildPipelineBase

    Properties

    Name Description
    BuildTarget
    Platform
    UsedComponents

    List of build component types used by this build pipeline.

    Methods

    Name Description
    OnClean(CleanContext)

    Provides implementation to clean files produced by the build of this build pipeline corresponding to the specified build configuration.

    PrepareContext(BuildContext)
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