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    Class BuildTarget

    Inheritance
    object
    BuildTarget
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Unity.Build.DotsRuntime
    Assembly: solution.dll
    Syntax
    public abstract class BuildTarget

    Properties

    Name Description
    AvailableBuildTargets
    BeeTargetName
    CanBuild
    CanRun
    DefaultBuildTarget
    DisplayName
    ExecutableExtension
    HideInBuildTargetPopup
    IsDefaultBuildTarget
    SupportsManagedDebugging
    UnityPlatformName
    UsedComponents
    UsesIL2CPP

    Methods

    Name Description
    GetBuildTargetFromBeeTargetName(string)
    GetBuildTargetFromUnityPlatformName(string)
    Run(FileInfo)
    ToString()

    Returns a string that represents the current object.

    WriteBuildConfiguration(BuildContext, string)
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