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    Enum PlayerConnectionInitiateMode

    Namespace: Unity.Build.Classic
    Assembly: solution.dll
    Syntax
    public enum PlayerConnectionInitiateMode

    Fields

    Name Description
    Connect

    The player connection is established by Player connecting to the Editor.

    Listen

    The player connection is established by Editor connecting to the player. The player at the launch will broadcast its IP address, after Editor receives the IP address, it will start establishing the connection.

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