Name | Description |
---|---|
text | Text to display on group |
image | Texture to display on group |
content | Text, image, and tooltip for this group |
style | The style to use for background image and padding values. If left out, the background is transparent. |
options |
An optional list of layout options that specify extra layouting properties. Any values passed in here will override settings defined by the style. See Also: GUILayout.Width, GUILayout.Height, GUILayout.MinWidth, GUILayout.MaxWidth, GUILayout.MinHeight, GUILayout.MaxHeight, GUILayout.ExpandWidth, GUILayout.ExpandHeight. |
Begin a vertical control group.
All controls rendered inside this element will be placed vertically below each other. The group must be closed with a call to EndVertical.
Vertical Layout.
function OnGUI () {
// Starts a vertical group
GUILayout.BeginVertical ("box");
GUILayout.Button ("I'm the top button");
GUILayout.Button ("I'm the bottom button");
GUILayout.EndVertical();
}
using UnityEngine;
using System.Collections;
public class example : MonoBehaviour {
void OnGUI() {
GUILayout.BeginVertical("box");
GUILayout.Button("I'm the top button");
GUILayout.Button("I'm the bottom button");
GUILayout.EndVertical();
}
}
import UnityEngine
import System.Collections
class example(MonoBehaviour):
def OnGUI():
GUILayout.BeginVertical('box')
GUILayout.Button('I\'m the top button')
GUILayout.Button('I\'m the bottom button')
GUILayout.EndVertical()