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Defines how GUI looks and behaves.
GUISkin contains GUI settings and a collection of GUIStyle objects that together specify GUI skin.
Active GUI skin is get and set through GUI.skin.
| font |
The default font to use for all styles. |
| box |
Style used by default for GUI.Box controls. |
| label |
Style used by default for GUI.Label controls. |
| textField |
Style used by default for GUI.TextField controls. |
| textArea |
Style used by default for GUI.TextArea controls. |
| button |
Style used by default for GUI.Button controls. |
| toggle |
Style used by default for GUI.Toggle controls. |
| window |
Style used by default for Window controls (SA GUI.Window). |
| horizontalSlider |
Style used by default for the background part of GUI.HorizontalSlider controls. |
| horizontalSliderThumb |
Style used by default for the thumb that is dragged in GUI.HorizontalSlider controls. |
| verticalSlider |
Style used by default for the background part of GUI.VerticalSlider controls. |
| verticalSliderThumb |
Style used by default for the thumb that is dragged in GUI.VerticalSlider controls. |
| horizontalScrollbar |
Style used by default for the background part of GUI.HorizontalScrollbar controls. |
| horizontalScrollbarThumb |
Style used by default for the thumb that is dragged in GUI.HorizontalScrollbar controls. |
| horizontalScrollbarLeftButton |
Style used by default for the left button on GUI.HorizontalScrollbar controls. |
| horizontalScrollbarRightButton |
Style used by default for the right button on GUI.HorizontalScrollbar controls. |
| verticalScrollbar |
Style used by default for the background part of GUI.VerticalScrollbar controls. |
| verticalScrollbarThumb |
Style used by default for the thumb that is dragged in GUI.VerticalScrollbar controls. |
| verticalScrollbarUpButton |
Style used by default for the up button on GUI.VerticalScrollbar controls. |
| verticalScrollbarDownButton |
Style used by default for the down button on GUI.VerticalScrollbar controls. |
| scrollView |
Style used by default for the background of ScrollView controls (see GUI.BeginScrollView). |
| customStyles |
Array of GUI styles for specific needs. |
| settings |
Generic settings for how controls should behave with this skin. |
| GetStyle |
Get a named GUIStyle. |
| FindStyle |
Try to search for a GUIStyle. This functions returns null and does not give an error. |
| name |
The name of the object. |
| hideFlags |
Should the object be hidden, saved with the scene or modifiable by the user? |
| GetInstanceID |
Returns the instance id of the object. |
| ToString |
Returns the name of the game object. |
| OnEnable |
This function is called when the object is loaded |
| OnDisable |
This function is called when the scriptable object goes out of scope |
| OnDestroy |
This function is called when the scriptable object will be destroyed. |
| CreateInstance |
Creates an instance of a scriptable object with className. |
| operator bool |
Does the object exist? |
| Instantiate |
Clones the object original and returns the clone. |
| Destroy |
Removes a gameobject, component or asset. |
| DestroyImmediate |
Destroys the object obj immediately. It is strongly recommended to use Destroy instead. |
| FindObjectsOfType |
Returns a list of all active loaded objects of Type type. |
| FindObjectOfType |
Returns the first active loaded object of Type type. |
| operator == |
Compares if two objects refer to the same |
| operator != |
Compares if two objects refer to a different object |
| DontDestroyOnLoad |
Makes the object target not be destroyed automatically when loading a new scene. |