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Types of modifier key that can be active during a keystroke event.
See Also: Event, GUI Scripting Guide. Shift key Control key Alt key Command key (Mac) Num lock key Caps lock key Function key A UnityGUI event.
Events correspond to user input (key presses, mouse actions), or are UnityGUI layout or rendering events.
For each event OnGUI is called in the scripts; so OnGUI is potentially called multiple times per frame. Event.current corresponds to "current" event inside OnGUI call.
See Also: GUI Scripting Guide, EventType.
| type |
The type of event. |
| mousePosition |
The mouse position. |
| delta |
The relative movement of the mouse compared to last event. |
| button |
Which mouse button was pressed. |
| modifiers |
Which modifier keys are held down. |
| clickCount |
How many consecutive mouse clicks have we received. |
| character |
The character typed. |
| commandName |
The name of an ExecuteCommand or ValidateCommand Event |
| keyCode |
The raw key code for keyboard events. |
| shift |
Is Shift held down? (Read Only) |
| control |
Is Control key held down? (Read Only) |
| alt |
Is Alt/Option key held down? (Read Only) |
| command |
Is Command/Windows key held down? (Read Only) |
| capsLock |
Is Caps Lock on? (Read Only) |
| numeric |
Is the current keypress on the numeric keyboard? (Read Only) |
| functionKey |
Is the current keypress a function key? (Read Only) |
| isKey |
Is this event a keyboard event? (Read Only) |
| isMouse |
Is this event a mouse event? (Read Only) |
| GetTypeForControl |
Get a filtered event type for a give control ID. |
| Use |
Use this event. |
| current |
The current event that's being processed right now. |
| KeyboardEvent |
Create a keyboard event. |