Timeline overview
Creating a Timeline Asset and Timeline instance

Timeline workflows

The TimelineGeneric term within Unity that refers to all features, windows, editors, and components related to creating, modifying, or reusing cut-scenes, cinematics, and game-play sequences. More info
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Editor window provides many different workflows for creating Timeline Assets and instances, recording animation, scheduling animation, and creating cinematic content. This section documents the following workflows:


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Timeline overview
Creating a Timeline Asset and Timeline instance