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Grain

The Grain effect emulates the effect that real-world cameras produce where small particles in the cameraA component which creates an image of a particular viewpoint in your scene. The output is either drawn to the screen or captured as a texture. More info
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’s film give the image a coarse, unprocessed effect.

The Grain effect available in Unity is based on a coherent gradient noise. Common usage of this effect includes emulating the apparent imperfections of film; common in horror-themed games.

Scene without Grain
Scene without Grain
Scene with Grain
Scene with Grain

For further information on how to use Grain in Unity, refer to the Grain documentation in the Post ProcessingA process that improves product visuals by applying filters and effects before the image appears on screen. You can use post-processing effects to simulate physical camera and film properties, for example Bloom and Depth of Field. More info
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package.


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Auto Exposure
Motion Blur