Unity provides the following user interface (UI) toolkits for creating UI(User Interface) Allows a user to interact with your application. More info
See in Glossary in either the Unity Editor or in an application:
OnGUI
function (and scripts that implement the OnGUI function) to draw and manage its user interface. You can use IMGUI to create in-game debugging displays, custom InspectorsA Unity window that displays information about the currently selected GameObject, Asset or Project Settings, alowing you to inspect and edit the values. More infoYou should select a UI toolkit based on your answers to the following questions:
Runtime dev UI | Runtime game UI | Unity Editor | |
---|---|---|---|
UIElements | TBD | TBD | ✔ |
Unity UI | ✔ | ✔ | not available |
IMGUI | for debugging | not recommmended | ✔ |
UIElements is still in active development. It is poised to become the recommended UI toolkit for both in-game and Unity Editor UI development. Until then, there are some features that are available in Unity UI and IMGUI that are not in UIElements.
In addition, changes to UIElements might not exist in previous versions of Unity. If you upgrade, you might also need to upgrade your interface from previous Unity versions.
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