Unity Integrations allow you to connect the following Unity Services in your development workflow to non-Unity tools:
Cloud BuildA continuous integration service for Unity Projects that automates the process of creating builds on Unity’s servers. More info See in Glossary
CollaborateA Unity cloud-hosted service that provides a simple way for teams to save, share, and contribute to their Unity Project. More info See in Glossary
To add an Integration, you must be an Owner or Manager on the Project. For information on assigning roles, see the Members & Groups section of Managing your Organization.
Unity Integrations supports the following non-Unity tools:
Webhooks: A user-defined callback that allows Unity to send POST requests to an external service.
Discord: Send notifications to your team’s Discord channel through a Discord-defined webhook.
Slack: Send notifications to your team’s Slack channel through a Slack-defined webhook.
JIRA: Create or update JIRA tickets using a JIRA-defined webhook.
Integration limits
Unity Personal limits users to one Integration for all events, but multiple Unity services can use that Integration. Unity Teams, Plus, and Pro users can have up to 100 Integrations. If your Unity Teams, Pro, or Plus subscription expires, Unity keeps all of your current Integrations, but automatically disables them. If this happens, you can still sign into the Unity Services Dashboard and enable a single Integration.
Select the Project that you want to add an Integration to.
In the left navigation bar, select Settings > Integrations.
The integrations dashboard appears. Click the NEW INTEGRATION button.
Select the Integration you want to enable.
Select the event(s) that you want to trigger the Integration, then click the NEXT button.
Configure the Integration options. These options vary depending on the Integration selected, and are described in detail in the sections below.
Webhook Integrations
To configure a webhook Integration, supply the following information:
Parameter
Description
Display Name
A name to identify the Integration in the Integrations list.
Webhook URL
The URL of the server endpoint that receives the webhook POST requests from the Unity service.
Authentication Secret
The client secret of your receiving application.
Content Type
The MIME type of the content. Select the content type of your data from the drop-down menu.
Disable SSL/TLS Verification
Tick this checkbox to disable verification of SSL/TLS security certificates. Verifying SSL/TLS certificates helps ensure that your data is sent securely to the above Webhook URL. Turning this option on is not recommended, so only do this if you absolutely know what you’re doing.
Discord Integrations
To configure Discord Integrations, Unity calls an app that uses the Discord API to register a webhook to a Discord channel. If you do not have a Discord server, see How do I create a server? in the Discord documentation.
Important: You must enable webhooks on the account with which you are integrating.
To complete the configuration:
Create a new Discord integration and select its events.
Click the NEXT button. Sign in on the Discord login screen.
The CONNECT TO DISCORD dialog screen appears.
From the Select a server drop-down menu, select your Discord server.
From the Select a channel menu, select a channel to post notifications to.
Click the Authorize button.
Slack Integrations
To configure Slack Integrations, Unity calls an app that uses the Slack API to register a webhook to a Slack channel.
After creating a new Slack integration and configuring the events that you want to appear, you must authorize Unity to access your Slack server.
In the right-hand corner of the of the app, select a Slack workspace.
From the Post to drop-down menu, select the Slack channel to post notifications to.
Click the Authorize button.
Email Integrations
Email Integrations notify team members when specified events for your Project occur.
Create an email integration from the dashboard to view the events menu.
Select the events for which you want to receive email notifications, then click the NEXT button.
Note: Cloud Build handles email notification settings separately. You can configure them by clicking the here link at the bottom of the events menu.
Select the team members for whom you’d like notifications to be sent.
Select Send email to new team members if you’d like team members that you add in the future to automatically receive the emails that other team members receive.
JIRA Integrations
The Unity JIRA Integration allows you to interact with JIRA as follows:
Cloud Diagnostics: Create a new issue when you receive a report. Unity creates the issue with one of the following labels: unity-user-report, unity-crash-report, or unity-exception-report. You must have permission to create an issue and modify the label column for these Integrations to work.
Collaborate: Add a comment to an existing issue when you publish a change in Collaborate.
To configure a JIRA Integration for Collaborate or Cloud Diagnostics, you must supply the following information:
Parameter
Description
Display Name
A name to identify the Integration in the Integrations list.
JIRA Site URL
The URL of your JIRA instance.
JIRA Username
The user ID of an account that can post updates to your JIRA instance.
JIRA REST API Token
The API token to authenticate Integration requests to your JIRA server. For instructions on how to create a token, see Atlassian’s documentation.
After you have entered the information for your JIRA instance, you must supply the following additional information for Cloud Diagnostics:
Parameter
Description
Create Issues In This Project
Select the project in which to create the issues.
Mark Incoming Issues As
Select the type of issue to log the report as.
When you make changes in Collaborate, update JIRA-associated issues by referencing the issue key in your commit message. For example, “I fixed the crashes caused by ISS–42” adds publish details to issue “ISS–42”.
Select the Project with the Integration you want to edit.
In the left navigation column, select Settings > Integrations.
To edit or delete an existing Integration, click EDIT next to the Integration you want to modify. The types of edits you can make depend on the Integration:
For Slack and Discord Integrations, you can update the display name or delete the Integration.
For webhook and JIRA Integrations, you can modify any of the configuration parameters that you supplied when you created them.
To enable or disable an existing Integration, click the Status toggle to enable or disable the Integration.
Did you find this page useful? Please give it a rating:
Is something described here not working as you expect it to? It might be a Known Issue. Please check with the Issue Tracker at issuetracker.unity3d.com.
Thanks for letting us know! This page has been marked for review based on your feedback.
If you have time, you can provide more information to help us fix the problem faster.
You've told us this page needs code samples. If you'd like to help us further, you could provide a code sample, or tell us about what kind of code sample you'd like to see:
You've told us there are code samples on this page which don't work. If you know how to fix it, or have something better we could use instead, please let us know:
You've told us there is information missing from this page. Please tell us more about what's missing:
You've told us there is incorrect information on this page. If you know what we should change to make it correct, please tell us:
You've told us this page has unclear or confusing information. Please tell us more about what you found unclear or confusing, or let us know how we could make it clearer:
You've told us there is a spelling or grammar error on this page. Please tell us what's wrong:
You've told us this page has a problem. Please tell us more about what's wrong:
Thanks for helping to make the Unity documentation better!