Timeline overview
Creating a Timeline Asset and Timeline instance

Using the Timeline window

Use the TimelineGeneric term within Unity that refers to all features, windows, editors, and components related to creating, modifying, or reusing cut-scenes, cinematics, and game-play sequences. More info
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window to create Timeline Assets and Timeline instances, record animation, schedule animation, and create cinematic content. This section shows you how to do the following tasks:


  • 2019–08–20 Page published

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Timeline overview
Creating a Timeline Asset and Timeline instance