Legacy Documentation: Version 2018.1 (Go to current version)
Sprite Atlas
Tile Assets
Other Versions


The Tilemap feature allows you to quickly create 2D levels using tiles and a grid overlay. It is comprised of a number of systems working together:

  • Tile Assets
  • Grid GameObjects
  • The Tilemap Palette
  • Custom Brushes

This section documents how to use each part of the Tilemap system.

2D extras in GitHub

Download example Brushes and Tiles from the 2D Extras GitHub repository.


Did you find this page useful? Please give it a rating:

Sprite Atlas
Tile Assets