Legacy Documentation: Version 2018.1 (Go to current version)
Sprite Atlas
Tile Assets
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Tilemap

The Tilemap feature allows you to quickly create 2D levels using tiles and a grid overlay. It is comprised of a number of systems working together:

  • Tile Assets
  • Grid GameObjects
  • The Tilemap Palette
  • Custom Brushes

This section documents how to use each part of the Tilemap system.

2D extras in GitHub

Download example Brushes and Tiles from the 2D Extras GitHub repository.

https://github.com/Unity-Technologies/2d-extras


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Sprite Atlas
Tile Assets