Legacy Documentation: Version 2018.1 (Go to current version)
Multiplayer Services
XR SDKs
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XR

XR is an umbrella term, encompassing Virtual Reality (VR), Augmented Reality (AR) and Mixed Reality (MR) applications.

This section provides overviews for the VR, AR and MR SDKs supported by Unity. Each overview contains a quick start guide, and advice on troubleshooting and best practice. You’ll also find information on input and controller mappings, XR rendering and audio, and the Unity XR API.



Main.XROverview

XR Overview

Overview of XR concepts.

Main.VROverview

VR Overview

Overview of VR concepts.

Main.GoogleVR

Google VR

Learn about Google VR SDK support in Unity for Cardboard and Daydream devices.

Main.Oculus

Oculus

Learn about support in Unity for Oculus devices.

Main.OpenVR

Open VR

Learn about OpenVR SDK support in Unity.

Main.WMR

Windows Mixed Reality

Learn about Windows Mixed Reality SDK support in Unity.

Main.Vuforia

Vuforia

Learn about Vuforia SDK support in Unity.

Main.XRInput

XR Input

Learn about the XR API input system and specific XR Platform interaction concepts.

Main.XRAudio

XR Audio

Learn about Audio concepts in XR and how to implement Spatial Audio in your applications.

Main.XRRendering

XR Rendering

Learn about XR Rendering concepts.

Main.XRReference

XR Reference

Learn about the XR API in Unity.



Further Resources


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Multiplayer Services
XR SDKs