class in UnityEngine


다음으로부터 상속:PropertyAttribute

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Specify a tooltip for a field in the Inspector window.

Tooltip hovering over the class it was added to.

In the following script a Tooltip is added. This provides information to the user about the range of values for the health variable. The suggested range is provided in the TooltipAttribute string.

using UnityEngine;

public class Example : MonoBehaviour { [Tooltip("Health value between 0 and 100.")] int health = 0; }


tooltipThe tooltip text.


TooltipAttributeSpecify a tooltip for a field.

상속된 멤버


orderOptional field to specify the order that multiple DecorationDrawers should be drawn in.