class in UnityEditor.SceneManagement
/
다음으로부터 상속:SceneManagement.PrefabOverride
Class with information about a component that has been removed from a Prefab instance.
| assetComponent | The components on the Prefab Asset which has been removed on the Prefab instance. | 
| containingInstanceGameObject | The GameObject on the Prefab instance that the component has been removed from. | 
| Apply | See PrefabOverride.Apply. | 
| GetAssetObject | See PrefabOverride.GetAssetObject. | 
| Revert | See PrefabOverride.Revert. | 
| FindApplyTargetAssetObject | Finds the object in the Prefab Asset at the given path which will be applied to. |